DebugMenu { "width" "512" "height" "300" Performance { r_speeds { "incrementcvar" "r_speeds 0 10 1" } host_speeds { "togglecvar" "host_speeds" } "FPS" { "togglecvar" "cl_showfps" } "Position" { "togglecvar" "cl_showpos" } } "MatSys" { Fullbright { "incrementcvar" "mat_fullbright 0 2 1" } "Buffer Primitives" { "togglecvar" "mat_bufferprimitives" } WireFrame { "togglecvar" "mat_wireframe" } Luxels { "togglecvar" "mat_luxels" } DrawFlat { "togglecvar" "mat_drawflat" } LightMapsOnly { "togglecvar" "mat_lightmapsonly" } Normals { "togglecvar" "mat_normals" } "Software Lighting" { "togglecvar" "mat_softwarelighting" } "Reverse Depth" { "togglecvar" "mat_reversedepth" } "Overbright" { "togglecvar" "mat_overbright" } } Renderer { r_speeds { "incrementcvar" "r_speeds 0 10 1" } SkyBox { "togglecvar" "r_drawskybox" } VGUI { "togglecvar" "r_drawvgui" } World { "togglecvar" "r_drawworld" } Displacements { "togglecvar" "r_drawdisp" } Entities { "togglecvar" "r_drawentities" } "View Model" { "togglecvar" "r_drawviewmodel" } "Static Props" { "togglecvar" "r_drawstaticprops" } "Detail Props" { "togglecvar" "r_drawdetailprops" } Decals { "togglecvar" "r_drawdecals" } "Brush Models" { "togglecvar" "r_drawbrushmodels" } Lights { "togglecvar" "r_drawlights" } Portals { "togglecvar" "r_drawportals" } Beams { "togglecvar" "r_drawbeams" } Ropes { "togglecvar" "r_drawropes" } Sprites { "togglecvar" "r_drawsprites" } Particles { "togglecvar" "r_drawparticles" } "Water Surface" { "togglecvar" "r_drawwatersurface" } } Physics { "VPhysics wireframe" { "togglecvar" "vcollide_wireframe" } "VPhysics axes" { "togglecvar" "vcollide_axes" } } AI { Disable { "command" "ai_disable" } Resume { "command" "ai_resume" } Step { "command" "ai_step" } "Noclip" { "command" "noclip" } "God" { "command" "god" } "No Target" { "command" "notarget" } Enemies { "command" "npc_enemies" } Go { "command" "npc_go" } "Go Random" { "command" "npc_go_random" } Route { "command" "npc_route" } Select { "command" "npc_select" } Bipass { "command" "npc_destroy" } Destroy { "command" "npc_destroy" } Visibility { "command" "npc_visibility" } Tasks { "command" "npc_tasks" } Combat { "command" "npc_combat" } Focus { "command" "npc_focus" } Picker { "command" "ent_picker" } Text { "command" "ent_text" } "Name" { "command" "ent_name" } BBox { "command" "ent_bbox" } Messages { "command" "ent_messages" } Pause { "command" "ent_pause" } Pivot { "command" "ent_pivot" } } "Node Graph" { Nodes { "command" "ai_nodes" } "Next Hull" { "command" "ai_next_hull" } "Show Hull" { "command" "ai_show_hull" } "Show Connect" { "command" "ai_show_connect" } "Show Visibility" { "command" "ai_show_visibility" } "Show Graph Connect" { "command" "ai_show_graph_connect" } } }