"Bullets.DefaultNearmiss" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_97dB" "volume" "1" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR01.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR06.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR07.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR08.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR09.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR10.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR11.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR13.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR14.wav" } } "FX_RicochetSound.Ricochet" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_87dB" "volume" "0.7" "rndwave" { "wave" "weapons/fx/rics/ric3.wav" "wave" "weapons/fx/rics/ric4.wav" "wave" "weapons/fx/rics/ric5.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "limit_entry" { "input_max_entries" "5.000000" //A sound will not stop itself from playing. } } "update_stack" { "import_stack" "CS_update_rics" } } } "FX_RicochetSound.Ricochet_Legacy" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_87dB" "volume" "1.0" "rndwave" { "wave" "weapons/fx/rics/legacy_ric_conc-1.wav" "wave" "weapons/fx/rics/legacy_ric_conc-2.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "limit_entry" { "input_max_entries" "5.000000" //A sound will not stop itself from playing. } } "update_stack" { "import_stack" "CS_update_rics" } } } "Weapon.AutoSemiAutoSwitch" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/auto_semiauto_switch.wav" } "Weapon.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".15" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".15" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".15" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } //Bizon "Weapon_bizon.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/bizon/bizon-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_bizon.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_bizon.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/bizon/bizon-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_bizon.BoltBack" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bizon/bizon_boltback.wav" } "Weapon_bizon.BoltForward" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bizon/bizon_boltforward.wav" } "Weapon_bizon.Clipin" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bizon/bizon_clipin.wav" } "Weapon_bizon.Clipout" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bizon/bizon_clipout.wav" } "Weapon_bizon.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bizon/bizon_draw.wav" } "Weapon_bizon.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_bizon.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_bizon.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //G3SG1 "Weapon_G3SG1.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/g3sg1/g3sg1-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_G3SG1.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_G3SG1.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/g3sg1/g3sg1-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_G3SG1.SlideBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/g3sg1/g3sg1_slideback.wav" } "Weapon_G3SG1.SlideForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/g3sg1/g3sg1_slideforward.wav" } "Weapon_G3SG1.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/g3sg1/g3sg1_clipout.wav" } "Weapon_G3SG1.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/g3sg1/g3sg1_clipin.wav" } "Weapon_G3SG1.Draw" { "channel" "CHAN_STATIC" "volume" "0.3, 0.5" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/g3sg1/g3sg1_draw.wav" } "Weapon_G3SG1.Zoom" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/g3sg1/zoom.wav" } "Weapon_G3SG1.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_G3SG1.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_G3SG1.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //GLOCK "Weapon_Glock.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/glock18/glock18-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Glock.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_Glock.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/glock18/glock18-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Glock.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/glock18/glock_clipout.wav" } "Weapon_Glock.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/glock18/glock_clipin.wav" } "Weapon_Glock.Draw" { "channel" "CHAN_STATIC" "volume" "0.3, 0.5" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/glock18/glock_draw.wav" } "Weapon_Glock.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/glock18/glock_sliderelease.wav" } "Weapon_Glock.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/glock18/glock_slideback.wav" } //GALIL "Weapon_Galil.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/galilAR/galil-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Galil.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_Galil.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/galilAR/galil-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Galil.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilAR/galil_clipout.wav" } "Weapon_Galil.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilAR/galil_clipin.wav" } "Weapon_Galil.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilAR/galil_draw.wav" } "Weapon_Galil.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilAR/galil_boltback.wav" } "Weapon_Galil.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilAR/galil_boltforward.wav" } //GALILAR "Weapon_GalilAR.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/galilar/galil-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Galil.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_GalilAR.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/galilar/galil-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_GalilAR.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilar/galil_clipout.wav" } "Weapon_GalilAR.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilar/galil_clipin.wav" } "Weapon_GalilAR.Draw" { "channel" "CHAN_STATIC" "volume" "0.3, 0.5" "pitch" "97, 105" "pitch" "PITCH_NORM" "wave" "weapons/galilar/galil_draw.wav" } "Weapon_GalilAR.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilar/galil_boltback.wav" } "Weapon_GalilAR.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/galilar/galil_boltforward.wav" } "Weapon_GalilAR.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_GalilAR.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_GalilAR.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //NEGEV "Weapon_Negev.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/negev/negev-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Negev.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "0.7" } } } } "Weapon_Negev.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/negev/negev-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Negev.Coverup" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_coverup.wav" } "Weapon_Negev.Boxout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_boxout.wav" } "Weapon_Negev.Boxin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_boxin.wav" } "Weapon_Negev.Chain" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_chain.wav" } "Weapon_Negev.Coverdown" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_coverdown.wav" } "Weapon_Negev.Pump" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_pump.wav" } "Weapon_Negev.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/negev/negev_draw.wav" } // "Weapon_M249.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/m249/m249-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_M249.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "0.7" } } } } "Weapon_M249.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/m249/m249-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_M249.Coverup" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_coverup.wav" } "Weapon_M249.Boxout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_boxout.wav" } "Weapon_M249.Boxin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_boxin.wav" } "Weapon_M249.Chain" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_chain.wav" } "Weapon_M249.Coverdown" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_coverdown.wav" } "Weapon_M249.Pump" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_pump.wav" } "Weapon_M249.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m249/m249_draw.wav" } //XM1014 "Weapon_XM1014.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/xm1014/xm1014-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_XM1014.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "1.0" } } } } "Weapon_XM1014.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/xm1014/xm1014-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_XM1014.InsertShell" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/xm1014/xm1014_insertshell.wav" } "Weapon_XM1014.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/xm1014/xm1014_draw.wav" } "Weapon_XM1014.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_XM1014.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_XM1014.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //M3SUPER90 "Weapon_M3.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/m3/m3-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_M3.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_M3.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/m3/m3-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_M3.Insertshell" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m3/m3_insertshell.wav" } "Weapon_M3.Pump" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m3/m3_pump.wav" } "Weapon_M3.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m3/m3_draw.wav" } //MAG7 "Weapon_Mag7.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/mag7/mag7-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Mag7.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_Mag7.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/mag7/mag7-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Mag7.Insertshell" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mag7/mag7_insertshell.wav" } "Weapon_Mag7.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mag7/mag7_clipin.wav" } "Weapon_Mag7.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mag7/mag7_clipout.wav" } "Weapon_Mag7.Draw" { "channel" "CHAN_STATIC" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mag7/mag7_draw.wav" } "Weapon_Mag7.PumpForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mag7/mag7_pump_forward.wav" } "Weapon_Mag7.PumpBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mag7/mag7_pump_back.wav" } //NOVA "Weapon_Nova.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/nova/nova-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Nova.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "1.0" } } } } "Weapon_Nova.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/nova/nova-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Nova.Insertshell" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/nova/nova_insertshell.wav" } "Weapon_Nova.Pump" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/nova/nova_pump.wav" } "Weapon_Nova.Draw" { "channel" "CHAN_STATIC" "volume" "0.3, 0.5" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/nova/nova_draw.wav" } "Weapon_Nova.PumpDuringShot" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/nova/nova_pump.wav" } "Weapon_Nova.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_Nova.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_Nova.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //SAWEDOFF "Weapon_Sawedoff.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/sawedoff/sawedoff-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Sawedoff.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "1.0" } } } } "Weapon_Sawedoff.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/sawedoff/sawedoff-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Sawedoff.Insertshell" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sawedoff/sawedoff_insertshell.wav" } "Weapon_Sawedoff.Pump" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sawedoff/sawedoff_pump.wav" } "Weapon_Sawedoff.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sawedoff/sawedoff_draw.wav" } "Weapon_Sawedoff.PumpDuringShot" { "channel" "CHAN_ITEM" "volume" "0.3" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sawedoff/sawedoff_pump.wav" } "Weapon_Sawedoff.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_Sawedoff.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_Sawedoff.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //MAC10 "Weapon_MAC10.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/mac10/mac10-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_MAC10.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_MAC10.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/mac10/mac10-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_MAC10.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mac10/mac10_clipout.wav" } "Weapon_MAC10.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mac10/mac10_clipin.wav" } "Weapon_MAC10.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mac10/mac10_draw.wav" } "Weapon_MAC10.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mac10/mac10_boltback.wav" } "Weapon_MAC10.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mac10/mac10_boltforward.wav" } "Weapon_MAC10.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_MAC10.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_MAC10.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //TMP "Weapon_TMP.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/tmp/tmp-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_TMP.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_TMP.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/tmp/tmp-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_TMP.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tmp/tmp_clipout.wav" } "Weapon_TMP.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tmp/tmp_clipin.wav" } "Weapon_TMP.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tmp/tmp_draw.wav" } // "Weapon_TMP.BoltPull" // { // "channel" "CHAN_ITEM" // "volume" "1.0" // "pitch" "PITCH_NORM" // "wave" "weapons/tmp/tmp_boltpull.wav" // } "Weapon_TMP.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tmp/tmp_boltback.wav" } "Weapon_TMP.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tmp/tmp_boltforward.wav" } //MP5 "Weapon_MP5Navy.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/mp5navy/mp5-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_MP5Navy.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_MP5Navy.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/mp5navy/mp5-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_MP5Navy.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp5navy/mp5_clipout.wav" } "Weapon_MP5Navy.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp5navy/mp5_clipin.wav" } "Weapon_MP5Navy.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp5navy/mp5_draw.wav" } "Weapon_MP5Navy.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp5navy/mp5_slideback.wav" } "Weapon_MP5Navy.SlideForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp5navy/mp5_slideforward.wav" } //MP7 "Weapon_MP7.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/mp7/mp7-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_MP7.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_MP7.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_135B" "wave" "weapons/mp7/mp7-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_MP7.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp7/mp7_clipout.wav" } "Weapon_MP7.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp7/mp7_clipin.wav" } "Weapon_MP7.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp7/mp7_draw.wav" } "Weapon_MP7.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp7/mp7_slideback.wav" } "Weapon_MP7.SlideForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp7/mp7_slideforward.wav" } "Weapon_MP7.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_MP7.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_MP7.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //MP9 "Weapon_MP9.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/mp9/mp9-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_MP9.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_MP9.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/mp9/mp9-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_MP9.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp9/mp9_clipout.wav" } "Weapon_MP9.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp9/mp9_clipin.wav" } "Weapon_MP9.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp9/mp9_draw.wav" } "Weapon_MP9.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp9/mp9_boltback.wav" } "Weapon_MP9.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/mp9/mp9_boltforward.wav" } "Weapon_MP9.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_MP9.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_MP9.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } // "Weapon_MP9.Deploy" // { // "channel" "CHAN_ITEM" // "volume" "1.0" // "pitch" "PITCH_NORM" // "wave" "weapons/mp9/mp9_deploy.wav" // } //P228 "Weapon_P228.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/p228/p228-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_P228.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_P228.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/p228/p228-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_P228.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p228/p228_clipout.wav" } "Weapon_P228.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p228/p228_clipin.wav" } "Weapon_P228.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p228/p228_draw.wav" } "Weapon_P228.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p228/p228_sliderelease.wav" } "Weapon_P228.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p228/p228_slideback.wav" } //P250 "Weapon_P250.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/p250/p250-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_P250.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_P250.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/p250/p250-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_P250.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p250/p250_clipout.wav" } "Weapon_P250.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p250/p250_clipin.wav" } "Weapon_P250.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p250/p250_draw.wav" } "Weapon_P250.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p250/p250_sliderelease.wav" } "Weapon_P250.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p250/p250_slideback.wav" } //CZ75A "Weapon_CZ75A.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/cz75a/cz75a-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_CZ75A.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_CZ75A.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/cz75a/cz75a-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } //HKP2000 "Weapon_hkp2000.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/hkp2000/hkp2000-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_hkp2000.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_hkp2000.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/hkp2000/hkp2000-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_hkp2000.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hkp2000/hkp2000_clipout.wav" } "Weapon_hkp2000.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hkp2000/hkp2000_clipin.wav" } "Weapon_hkp2000.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hkp2000/hkp2000_sliderelease.wav" } "Weapon_hkp2000.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hkp2000/hkp2000_slideback.wav" } "Weapon_hkp2000.Draw" { "channel" "CHAN_STATIC" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hkp2000/hkp2000_draw.wav" } //TEC9 "Weapon_tec9.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/tec9/tec9-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_tec9.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_tec9.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/tec9/tec9-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_tec9.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tec9/tec9_clipout.wav" } "Weapon_tec9.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tec9/tec9_clipin.wav" } "Weapon_tec9.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tec9/tec9_draw.wav" } "Weapon_tec9.Boltpull" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tec9/tec9_boltpull.wav" } "Weapon_tec9.Boltrelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/tec9/tec9_boltrelease.wav" } //P90 "Weapon_P90.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/p90/p90-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_P90.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_P90.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/p90/p90-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_P90.Cliprelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_cliprelease.wav" } "Weapon_P90.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_clipout.wav" } "Weapon_P90.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_clipin.wav" } "Weapon_P90.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_draw.wav" } "Weapon_P90.ClipHit" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_cliphit.wav" } "Weapon_P90.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_boltback.wav" } "Weapon_P90.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/p90/p90_boltforward.wav" } "Weapon_P90.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_P90.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_P90.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //SCOUT "Weapon_Scout.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/scout/scout_fire-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Scout.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_Scout.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/scout/scout_fire-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Scout.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scout/scout_boltback.wav" } "Weapon_Scout.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scout/scout_boltforward.wav" } "Weapon_Scout.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scout/scout_clipout.wav" } "Weapon_Scout.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scout/scout_clipin.wav" } "Weapon_Scout.Clipinhit" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scout/scout_clipin_hit.wav" } "Weapon_Scout.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scout/scout_draw.wav" } "Weapon_Scout.Zoom" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/scout/zoom.wav" } //SSG08 "Weapon_SSG08.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/ssg08/ssg08-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_SSG08.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "1.0" } } } } "Weapon_SSG08.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/ssg08/ssg08-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_SSG08.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ssg08/ssg08_clipin.wav" } "Weapon_SSG08.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ssg08/ssg08_clipout.wav" } "Weapon_SSG08.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ssg08/ssg08_draw.wav" } "Weapon_SSG08.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ssg08/ssg08_boltback.wav" } "Weapon_SSG08.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ssg08/ssg08_boltforward.wav" } "Weapon_SSG08.ClipHit" { "channel" "CHAN_STATIC" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ssg08/ssg08_cliphit.wav" } "Weapon_SSG08.Zoom" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/ssg08/zoom.wav" } "Weapon_SSG08.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_SSG08.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_SSG08.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //SG550 "Weapon_SG550.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/sg550/sg550-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_SG550.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_SG550.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/sg550/sg550-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_SG550.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg550/sg550_clipout.wav" } "Weapon_SG550.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg550/sg550_clipin.wav" } "Weapon_SG550.BoltBack" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg550/sg550_boltback.wav" } "Weapon_SG550.BoltForward" { "channel" "CHAN_STATIC" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg550/sg550_boltforward.wav" } "Weapon_SG550.Zoom" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg550/zoom.wav" } "Weapon_SG550.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg550/sg550_draw.wav" } //SG552 "Weapon_SG552.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/sg552/sg552-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_SG552.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_SG552.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/sg552/sg552-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_SG552.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg552/sg552_clipout.wav" } "Weapon_SG552.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg552/sg552_clipin.wav" } "Weapon_SG552.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "soundlevel" "SNDLVL_65dB" "pitch" "PITCH_NORM" "wave" "weapons/sg552/sg552_draw.wav" } "Weapon_SG552.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg552/sg552_boltback.wav" } "Weapon_SG552.BoltForward" { "channel" "CHAN_STATIC" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg552/sg552_boltforward.wav" } //SG556 "Weapon_sg556.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/sg556/sg556-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_sg556.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_sg556.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/sg556/sg556-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_sg556.ZoomIn" { "channel" "CHAN_STATIC" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_zoom_in.wav" } "Weapon_sg556.ZoomOut" { "channel" "CHAN_STATIC" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_zoom_out.wav" } "Weapon_sg556.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_clipout.wav" } "Weapon_sg556.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_clipin.wav" } "Weapon_SG556.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_draw.wav" } "Weapon_sg556.ClipHit" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_clipHit.wav" } "Weapon_sg556.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_boltback.wav" } "Weapon_sg556.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/sg556/sg556_boltforward.wav" } "Weapon_sg556.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_sg556.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_sg556.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //FIVESEVEN "Weapon_FiveSeven.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/fiveseven/fiveseven-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_FiveSeven.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_FiveSeven.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/fiveseven/fiveseven-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_FiveSeven.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/fiveseven/fiveseven_clipout.wav" } "Weapon_FiveSeven.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/fiveseven/fiveseven_clipin.wav" } "Weapon_FiveSeven.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/fiveseven/fiveseven_draw.wav" } "Weapon_FiveSeven.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/fiveseven/fiveseven_sliderelease.wav" } "Weapon_FiveSeven.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/fiveseven/fiveseven_slideback.wav" } //UMP45 "Weapon_UMP45.Single" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/ump45/ump45-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_UMP45.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_UMP45.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/ump45/ump45-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_UMP45.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ump45/ump45_clipout.wav" } "Weapon_UMP45.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ump45/ump45_clipin.wav" } "Weapon_UMP45.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ump45/ump45_draw.wav" } "Weapon_UMP45.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ump45/ump45_boltback.wav" } "Weapon_UMP45.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ump45/ump45_boltforward.wav" } "Weapon_UMP45.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_UMP45.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_UMP45.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //USP "Weapon_USP.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/usp/usp_unsil-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_USP.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_USP.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/usp/usp_unsil-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_USP.SilencedShot" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_73dB" "wave" ")weapons/usp/usp1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_USP.SilencedShotDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } // 35m "volume_falloff" { "input_max" "1378" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_USP.SilencedShotDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/usp/usp1-distant.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_USP.DetachSilencer" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_off.wav" } "Weapon_USP.AttachSilencer" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_on.wav" } "Weapon_USP.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_clipout.wav" } "Weapon_USP.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_clipin.wav" } "Weapon_USP.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_draw.wav" } "Weapon_USP.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_sliderelease.wav" } "Weapon_USP.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_slideback.wav" } "Weapon_USP.Slideback2" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_slideback2.wav" } "Weapon_USP.SilencerScrewOnStart" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw_on_start.wav" } "Weapon_USP.SilencerScrewOffEnd" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw_off_end.wav" } "Weapon_USP.SilencerScrew1" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw1.wav" } "Weapon_USP.SilencerScrew2" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw2.wav" } "Weapon_USP.SilencerScrew3" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw3.wav" } "Weapon_USP.SilencerScrew4" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw4.wav" } "Weapon_USP.SilencerScrew5" { "channel" "CHAN_ITEM" "volume" ".75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/usp/usp_silencer_screw5.wav" } "Weapon_USP.SilencerWeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_USP.SilencerWeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_USP.SilencerWeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } //M4A1 "Weapon_M4A1.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/m4a1/m4a1_unsil-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_M4A1.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "0.55" } } } } "Weapon_M4A1.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/m4a1/m4a1_unsil-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_M4A1.Silenced" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_73dB" "wave" ")weapons/m4a1/m4a1-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_M4A1.SilencedDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } // 50m "volume_falloff" { "input_max" "1377" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_M4A1.SilencedDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/m4a1/m4a1-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_M4A1.SilencedSingle" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/m4a1/m4a1-1-single.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_M4A1.SilencedDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_M4A1.SilencedSingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/m4a1/m4a1-1-single-distant.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_M4A1.Silencer_Off" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_off.wav" } "Weapon_M4A1.Silencer_On" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_on.wav" } "Weapon_M4A1.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_clipout.wav" } "Weapon_M4A1.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_clipin.wav" } "Weapon_M4A1.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_boltback.wav" } "Weapon_M4A1.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_boltforward.wav" } "Weapon_M4A1.Draw" { "channel" "CHAN_STATIC" "volume" "0.3, 0.5" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_draw.wav" } "Weapon_M4A1.SilencerWeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_M4A1.SilencerWeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_M4A1.SilencerWeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_M4A1.SilencerScrewOnStart" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_on_start.wav" } "Weapon_M4A1.SilencerScrewOffEnd" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_off_end.wav" } "Weapon_M4A1.SilencerScrew1" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_1.wav" } "Weapon_M4A1.SilencerScrew2" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_2.wav" } "Weapon_M4A1.SilencerScrew3" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_3.wav" } "Weapon_M4A1.SilencerScrew4" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_4.wav" } "Weapon_M4A1.SilencerScrew5" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/m4a1/m4a1_silencer_screw_5.wav" } "Weapon_M4A1.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_M4A1.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_M4A1.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } //SCAR 17 "Weapon_SCAR17.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/scar17/scar20_unsil-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_SCAR17.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_SCAR17.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/scar17/scar20_unsil-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_SCAR17.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_clipout.wav" } "Weapon_SCAR17.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_clipin.wav" } "Weapon_SCAR17.ClipTouch" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_cliptouch.wav" } "Weapon_SCAR17.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_draw.wav" } "Weapon_SCAR17.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_boltback.wav" } "Weapon_SCAR17.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_boltforward.wav" } "Weapon_SCAR17.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar17/scar20_draw.wav" } //SCAR20 "Weapon_SCAR20.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/scar20/scar20_unsil-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_SCAR20.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "0.7" } } } } "Weapon_SCAR20.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/scar20/scar20_unsil-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_SCAR20.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_clipout.wav" } "Weapon_SCAR20.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_clipin.wav" } "Weapon_SCAR20.ClipTouch" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_cliptouch.wav" } "Weapon_SCAR20.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_draw.wav" } "Weapon_SCAR20.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_boltback.wav" } "Weapon_SCAR20.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_boltforward.wav" } "Weapon_SCAR20.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/scar20/scar20_draw.wav" } "Weapon_SCAR20.Zoom" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/scar20/zoom.wav" } "Weapon_SCAR20.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_SCAR20.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_SCAR20.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //ELITES AKA DUAL BARRETTAS "Weapon_ELITE.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/elite/elite-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_ELITE.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_ELITE.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/elite/elite-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_ELITE.Reloadstart" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_reloadstart.wav" } "Weapon_ELITE.Lclipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_leftclipin.wav" } "Weapon_ELITE.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_clipout.wav" } "Weapon_ELITE.Sliderelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_sliderelease.wav" } "Weapon_ELITE.Rclipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_rightclipin.wav" } "Weapon_ELITE.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_draw.wav" } "Weapon_ELITE.TauntLook1" { "channel" "CHAN_ITEM" "volume" ".1" "pitch" "90" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_draw.wav" } "Weapon_ELITE.TauntLook2" { "channel" "CHAN_STATIC" "volume" ".05" "pitch" "90" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_draw.wav" } "Weapon_ELITE.TauntStartTap" { "channel" "CHAN_STATIC" "volume" ".1" "pitch" "90" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_draw.wav" } "Weapon_ELITE.TauntTap1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "90" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_taunt_tap.wav" } "Weapon_ELITE.TauntTap2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "90" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_taunt_tap.wav" } "Weapon_ELITE.TauntTwirl" { "channel" "CHAN_STATIC" "volume" ".15" "pitch" "95" "soundlevel" "SNDLVL_65dB" "wave" "weapons/elite/elite_draw.wav" } //FAMAS "Weapon_FAMAS.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/famas/famas-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_FAMAS.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_FAMAS.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/famas/famas-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_FAMAS.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/famas/famas_clipout.wav" } "Weapon_FAMAS.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/famas/famas_clipin.wav" } "Weapon_FAMAS.ClipHit" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/famas/famas_cliphit.wav" } "Weapon_FAMAS.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/famas/famas_draw.wav" } "Weapon_FAMAS.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/famas/famas_boltback.wav" } "Weapon_FAMAS.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/famas/famas_boltforward.wav" } "Weapon_FAMAS.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_FAMAS.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_FAMAS.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //AUG "Weapon_AUG.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/aug/aug-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_AUG.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_AUG.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/aug/aug-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_AUG.ZoomIn" { "channel" "CHAN_STATIC" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_zoom_in.wav" } "Weapon_AUG.ZoomOut" { "channel" "CHAN_STATIC" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_zoom_out.wav" } "Weapon_AUG.Boltpull" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_boltpull.wav" } "Weapon_AUG.Boltrelease" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_boltrelease.wav" } "Weapon_AUG.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_clipout.wav" } "Weapon_AUG.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_clipin.wav" } "Weapon_AUG.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_draw.wav" } "Weapon_AUG.Cliphit" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/aug/aug_cliphit.wav" } "Weapon_AUG.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_AUG.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_AUG.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //AWP "Weapon_AWP.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/awp/awp1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_AWP.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "1.0" } } } } "Weapon_AWP.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/awp/awp1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_AWP.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/awp/awp_clipin.wav" } "Weapon_AWP.Cliphit" { "channel" "CHAN_sTATIC" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/awp/awp_cliphit.wav" } "Weapon_AWP.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/awp/awp_clipout.wav" } "Weapon_AWP.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/awp/awp_draw.wav" } "Weapon_AWP.BoltBack" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/awp/awp_boltback.wav" } "Weapon_AWP.BoltForward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/awp/awp_boltforward.wav" } "Weapon_AWP.Zoom" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_60dB" "wave" "weapons/awp/zoom.wav" } "Weapon_AWP.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_AWP.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_AWP.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //DEAGLE "Weapon_DEagle.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/DEagle/deagle-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_DEagle.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "0.8" } } } } "Weapon_DEagle.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/DEagle/deagle-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_DEagle.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/DEagle/de_clipout.wav" } "Weapon_DEagle.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/DEagle/de_clipin.wav" } "Weapon_DEagle.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/DEagle/de_draw.wav" } "Weapon_DEagle.Slideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/DEagle/de_slideback.wav" } "Weapon_DEagle.Slideforward" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/DEagle/de_slideforward.wav" } "Weapon_DEagle.WeaponMove1" { "channel" "CHAN_STATIC" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement1.wav" } "Weapon_DEagle.WeaponMove2" { "channel" "CHAN_STATIC" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_DEagle.WeaponMove3" { "channel" "CHAN_STATIC" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_DEagle.WeaponMove4" { "channel" "CHAN_STATIC" "volume" ".1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/DEagle/de_draw.wav" } //AK47 "Weapon_AK47.Single" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" ")weapons/ak47/ak47-1.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_AK47.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "FirstWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } "volume_accumulate" { "input3" "0.55" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Weapon_AK47.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_94dB" "wave" "weapons/ak47/ak47-1-distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "3rd_Weapon_AK47.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "wave" ")weapons/ak47/ak47-1.wav" } "Weapon_AK47.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ak47/ak47_draw.wav" } "Weapon_AK47.BoltPull" { "channel" "CHAN_STATIC" "volume" "0.5, 1.0" "pitch" "100, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ak47/ak47_boltpull.wav" } "Weapon_AK47.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ak47/ak47_clipin.wav" } "Weapon_AK47.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "100, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ak47/ak47_clipout.wav" } "Weapon_AK47.WeaponMove1" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } "Weapon_AK47.WeaponMove2" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement2.wav" } "Weapon_AK47.WeaponMove3" { "channel" "CHAN_ITEM" "volume" ".25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/movement3.wav" } //KNIFE "Weapon_Knife.Deploy" { "channel" "CHAN_WEAPON" "volume" "0.2" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/knife/knife_deploy1.wav" } "Weapon_Knife.Hit" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "rndwave" { "wave" "weapons/knife/knife_hit1.wav" "wave" "weapons/knife/knife_hit2.wav" "wave" "weapons/knife/knife_hit3.wav" "wave" "weapons/knife/knife_hit4.wav" } } "Weapon_Knife.HitWall" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "rndwave" { "wave" "weapons/knife/knife_hit_01.wav" "wave" "weapons/knife/knife_hit_02.wav" "wave" "weapons/knife/knife_hit_03.wav" "wave" "weapons/knife/knife_hit_04.wav" "wave" "weapons/knife/knife_hit_05.wav" } } "Weapon_Knife.Slash" { "channel" "CHAN_WEAPON" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "rndwave" { "wave" "weapons/knife/knife_slash1.wav" "wave" "weapons/knife/knife_slash2.wav" } } "Weapon_Knife.Stab" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/knife/knife_stab.wav" } //TASER "Weapon_Taser.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/taser/taser_shoot.wav" } "Weapon_PartyHorn.Taser" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" ")weapons/taser/taser_shoot_birthday.wav" } "Weapon_Taser.Hit" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/taser/taser_hit.wav" } "Weapon_Taser.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/taser/taser_draw.wav" } "Weapon_PartyHorn.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_93dB" "wave" "weapons/party_horn_01.wav" } "HEGrenade.PullPin_Grenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hegrenade/pinpull.wav" } "HEGrenade.PullPin_Grenade_Start" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/hegrenade/pinpull_start.wav" } "Flashbang.PullPin_Grenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/flashbang/pinpull.wav" } "Flashbang.PullPin_Grenade_Start" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/flashbang/pinpull_start.wav" } "Decoy.PullPin_Grenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/decoy/pinpull.wav" } "Decoy.PullPin_Grenade_Start" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/decoy/pinpull_start.wav" } "SmokeGrenade.PullPin_Grenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/smokegrenade/pinpull.wav" } "SmokeGrenade.PullPin_Grenade_Start" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/smokegrenade/pinpull_start.wav" } "Flashbang.Explode" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ")weapons/flashbang/flashbang_explode1.wav" "wave" ")weapons/flashbang/flashbang_explode2.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Flashbang.ExplodeDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "Explosions" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Flashbang.ExplodeDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" ")weapons/flashbang/flashbang_explode1_distant.wav" "wave" ")weapons/flashbang/flashbang_explode2_distant.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "ExplosionsDistant" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Flashbang.Bounce" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" ")weapons/flashbang/grenade_hit1.wav" } "Flashbang.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/flashbang/flashbang_draw.wav" } "Flashbang.Throw" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/flashbang/grenade_throw.wav" } "SmokeGrenade.Bounce" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" ")weapons/smokegrenade/grenade_hit1.wav" } "HEGrenade.Bounce" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" ")weapons/hegrenade/he_bounce-1.wav" } "HEGrenade.Throw" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/hegrenade/grenade_throw.wav" } "HEGrenade.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/hegrenade/he_draw.wav" } "Decoy.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/decoy/decoy_draw.wav" } "Decoy.Throw" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/decoy/grenade_throw.wav" } "Default.ClipEmpty_Rifle" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ClipEmpty_Rifle.wav" } "Default.ClipEmpty_Pistol" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/ClipEmpty_Pistol.wav" } "BaseGrenade.Explode" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ")weapons/hegrenade/explode3.wav" "wave" ")weapons/hegrenade/explode4.wav" "wave" ")weapons/hegrenade/explode5.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "BaseGrenade.ExplodeDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "Explosions" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "BaseGrenade.ExplodeDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" ")weapons/hegrenade/explode3_distant.wav" "wave" ")weapons/hegrenade/explode4_distant.wav" "wave" ")weapons/hegrenade/explode5_distant.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "ExplosionsDistant" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "BaseExplosionEffect.Sound" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/debris1.wav" "wave" "weapons/debris2.wav" } } "BaseSmokeEffect.Sound" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" ")weapons/smokegrenade/sg_explode.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "BaseSmokeEffect.SoundDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "Explosions" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "BaseSmokeEffect.SoundDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" ")weapons/smokegrenade/sg_explode_distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "ExplosionsDistant" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "SmokeGrenade.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/smokegrenade/smokegrenade_draw.wav" } "SmokeGrenade.Throw" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/smokegrenade/grenade_throw.wav" } "c4.initiate" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_80dB" "wave" ")weapons/c4/c4_initiate.wav" } "c4.keypressquiet" { "channel" "CHAN_STATIC" "volume" ".32" "soundlevel" "SNDLVL_40dB" "rndwave" { "wave" ")weapons/c4/key_press1.wav" "wave" ")weapons/c4/key_press2.wav" "wave" ")weapons/c4/key_press3.wav" "wave" ")weapons/c4/key_press4.wav" "wave" ")weapons/c4/key_press5.wav" "wave" ")weapons/c4/key_press6.wav" "wave" ")weapons/c4/key_press7.wav" } } "c4.plantquiet" { "channel" "CHAN_STATIC" "volume" ".6" "soundlevel" "SNDLVL_45dB" "wave" ")weapons/c4/c4_plant_quiet.wav" } "c4.disarmstart" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "weapons/c4/c4_disarm.wav" } "c4.disarmfinish" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "weapons/c4/c4_disarm.wav" } "c4.explode" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "wave" "weapons/c4/c4_explode1.wav" } "c4.click" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "weapons/c4/c4_click.wav" } "c4.draw" { "channel" "CHAN_STATIC" "volume" ".5" "soundlevel" "SNDLVL_60dB" "wave" "weapons/c4/c4_draw.wav" } "c4.plant" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "weapons/c4/c4_plant.wav" } "C4.PlantSound" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_60dB" "wave" "weapons/c4/c4_beep1.wav" } "C4.ExplodeWarning" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" ")SNDLVL_NONE" "wave" "UI/arm_bomb.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "CS_update_linear_falloff" "volume_falloff_linear" { "input_min" "30.0" // distance falloff starts "input_max" "3000.0" // distance falloff ends "input_map_min" "1.0" // volume multiplier at minimum distance "input_map_max" "0.7" // volume multiplier at maximum distance } } } } "C4.ExplodeTriggerTrip" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" ")SNDLVL_NONE" "wave" "items/nvg_on.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "CS_update_linear_falloff" "volume_falloff_linear" { "input_min" "30.0" // distance falloff starts "input_max" "3000.0" // distance falloff ends "input_map_min" "1.0" // volume multiplier at minimum distance "input_map_max" "0.7" // volume multiplier at maximum distance } } } } "BaseCombatWeapon.WeaponDrop" { "channel" "CHAN_VOICE" "volume" "0.8" "pitch" "PITCH_NORM" "rndwave" { "wave" "physics/metal/weapon_impact_hard1.wav" "wave" "physics/metal/weapon_impact_hard2.wav" "wave" "physics/metal/weapon_impact_hard3.wav" } } "BaseCombatWeapon.WeaponMaterialize" { "channel" "CHAN_WEAPON" "volume" "1" "pitch" "150" // "wave" "items/suitchargeok1.wav" "wave" "common/null.wav" } "GunGameWeapon.LevelUp" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_93dB" "wave" "buttons/bell1.wav" } "GunGameWeapon.Halftime" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_93dB" "wave" "common/null.wav" } "GunGameWeapon.ImpendingLevelUp" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_93dB" "wave" "buttons/bell1.wav" } "GunGameWeapon.AchievedFinalWeapon" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_93dB" "wave" "common/null.wav" } "GunGameWeapon.AchievedBonusGrenade" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_93dB" "wave" "common/null.wav" } // "GunGameWeapon.tmp" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/tmp.wav" // } // "GunGameWeapon.weapon_mac10" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mac10.wav" // } // "GunGameWeapon.weapon_mp5navy" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mp5navy.wav" // } // "GunGameWeapon.weapon_ump45" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/ump45.wav" // } // "GunGameWeapon.weapon_p90" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/p90.wav" // } // "GunGameWeapon.weapon_m3" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/m3.wav" // } // "GunGameWeapon.weapon_xm1014" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/xm1014.wav" // } // "GunGameWeapon.weapon_galil" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/galil.wav" // } // "GunGameWeapon.weapon_famas" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/famas.wav" // } // "GunGameWeapon.weapon_ak47" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/ak47.wav" // } // "GunGameWeapon.weapon_scout" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/scout.wav" // } // "GunGameWeapon.weapon_awp" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/awp.wav" // } // "GunGameWeapon.weapon_m4a1" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/m4a1.wav" // } // "GunGameWeapon.weapon_sg552" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/sg552.wav" // } // "GunGameWeapon.weapon_aug" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/aug.wav" // } // "GunGameWeapon.weapon_m249" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/m249.wav" // } // "GunGameWeapon.weapon_glock" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/glock.wav" // } // "GunGameWeapon.weapon_usp" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/usp.wav" // } // "GunGameWeapon.weapon_p228" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/p228.wav" // } // "GunGameWeapon.weapon_deagle" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/deagle.wav" // } // "GunGameWeapon.weapon_fiveseven" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/57.wav" // } // "GunGameWeapon.weapon_elite" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/dual-elites.wav" // } // "GunGameWeapon.weapon_knife" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/knife.wav" // } // "GunGameWeapon.weapon_tec9" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/tech9.wav" // } // "GunGameWeapon.weapon_ssg08" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/ssg8.wav" // } // "GunGameWeapon.weapon_sg556" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/sig556.wav" // } // "GunGameWeapon.weapon_scar20" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mark20.wav" // } // "GunGameWeapon.weapon_scar17" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mark17.wav" // } // "GunGameWeapon.weapon_sawedoff" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/sawed-off-shotgun.wav" // } // "GunGameWeapon.weapon_p250" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/p250.wav" // } // "GunGameWeapon.weapon_nova" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/nova.wav" // } // "GunGameWeapon.weapon_negev" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/negev.wav" // } // "GunGameWeapon.weapon_mp9" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mp9.wav" // } // "GunGameWeapon.weapon_mp7" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mp7.wav" // } // "GunGameWeapon.weapon_mag7" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/mag7.wav" // } // "GunGameWeapon.weapon_hkp2000" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/p2000.wav" // } // "GunGameWeapon.weapon_bizon" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/bizon.wav" // } // "GunGameWeapon.weapon_dualberettas" // { // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_93dB" // "wave" "UI/dual_berettas.wav" // } "MolotovGrenade.Throw" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/molotov/grenade_throw.wav" } "Molotov.Throw" { "channel" "CHAN_ITEM" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/molotov/fire_ignite_2.wav" } "Molotov.Draw" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_65dB" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/molotov/molotov_draw.wav" } "Molotov.Loop" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_NORM" "wave" "weapons/molotov/fire_loop_1.wav" } "Molotov.IdleLoop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/molotov/fire_idle_loop_1.wav" } "Molotov.Extinguish" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/molotov/molotov_extinguish.wav" } "IncGrenade.Bounce" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/incgrenade/inc_grenade_bounce-1.wav" } "IncGrenade.PullPin_Grenade_Start" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/incgrenade/pinpull_start.wav" } "IncGrenade.PullPin_Grenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/incgrenade/pinpull.wav" } "IncGrenade.Draw" { "channel" "CHAN_STATIC" "volume" ".5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/incgrenade/inc_grenade_draw.wav" } "IncGrenade.Throw" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/incgrenade/inc_grenade_throw.wav" } "Inferno.Start_IncGrenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" ")weapons/incgrenade/inc_grenade_detonate_1.wav" "wave" ")weapons/incgrenade/inc_grenade_detonate_2.wav" "wave" ")weapons/incgrenade/inc_grenade_detonate_3.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Inferno.Start_IncGrenadeDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "Explosions" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Inferno.Start_IncGrenadeDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" ")weapons/incgrenade/inc_grenade_detonate_1_distant.wav" "wave" ")weapons/incgrenade/inc_grenade_detonate_2_distant.wav" "wave" ")weapons/incgrenade/inc_grenade_detonate_3_distant.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "ExplosionsDistant" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Inferno.StartSweeten_IncGrenade" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/incgrenade/inc_grenade_detonate_swt_01.wav" } "Inferno.Start" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" ")weapons/molotov/molotov_detonate_1.wav" "wave" ")weapons/molotov/molotov_detonate_2.wav" "wave" ")weapons/molotov/molotov_detonate_3.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Inferno.StartDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "Explosions" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Inferno.StartDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" ")weapons/molotov/molotov_detonate_1_distant.wav" "wave" ")weapons/molotov/molotov_detonate_2_distant.wav" "wave" ")weapons/molotov/molotov_detonate_3_distant.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "ExplosionsDistant" } // "source_distance" // { // "force_not_player_sound" "true" // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } // "speakers_spatialize" // { // "input_position[0]" "-1391.968750" // "input_position[1]" "1391.968750" // "input_position[2]" "65" // } } } } "Inferno.StartSweeten" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/molotov/molotov_detonate_swt_01.wav" } "Inferno.FadeOut" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_95dB" "volume" "0.30" "wave" "weapons/molotov/fire_loop_fadeout_01.wav" } "Inferno.Loop" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "weapons/molotov/fire_loop_1.wav" } "Inferno.Fire.Ignite" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_85dB" "rndwave" { "wave" "weapons/molotov/fire_ignite_1.wav" "wave" "weapons/molotov/fire_ignite_4.wav" "wave" "weapons/molotov/fire_ignite_5.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "limit_entry" { "input_max_entries" "1.000000" //A sound will not stop itself from playing. } } "update_stack" { "import_stack" "update_default" "volume_fade_out" { "input_max" "0.3" } } } } "FireworksCrate.Start" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "volume" "0.57" // "wave" ")player/items/LOUD_firewerks_crate_explo_01.wav" "wave" "common/null.wav" } "FireworksCrate.Stop" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "wave" "common/null.wav" } // Butterfly Knife "ButterflyKnife.backstab01" { "channel" "CHAN_ITEM" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_backstab01.wav" } "ButterflyKnife.backstab02" { "channel" "CHAN_ITEM" "volume" ".4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_backstab02.wav" } "ButterflyKnife.draw01" { "channel" "CHAN_ITEM" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_draw01.wav" } "ButterflyKnife.draw02" { "channel" "CHAN_ITEM" "volume" ".6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_draw02.wav" } "ButterflyKnife.look01_a" { "channel" "CHAN_ITEM" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_look01_a.wav" } "ButterflyKnife.look01_b" { "channel" "CHAN_ITEM" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_look01_b.wav" } "ButterflyKnife.look02_a" { "channel" "CHAN_ITEM" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_look02_a.wav" } "ButterflyKnife.look02_b" { "channel" "CHAN_ITEM" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_look02_b.wav" } "ButterflyKnife.look03_a" { "channel" "CHAN_ITEM" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_look03_a.wav" } "ButterflyKnife.look03_b" { "channel" "CHAN_ITEM" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" "weapons/bknife/bknife_look03_b.wav" } "KnifeFalchion.inspect" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_falchion/knife_falchion_inspect.wav" } "KnifeFalchion.draw" { "channel" "CHAN_STATIC" "volume" "0.4, 0.9" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_falchion/knife_falchion_draw.wav" } "KnifeFalchion.Catch" { "channel" "CHAN_STATIC" "volume" "0.3, 0.7" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_falchion/knife_falchion_catch.wav" } "KnifeFalchion.Idlev2" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_falchion/knife_falchion_idle.wav" } "KnifePush.Draw" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_push/knife_push_draw.wav" } "KnifePush.Attack1Heavy" { "channel" "CHAN_STATIC" "volume" "0.1, 0.2" "pitch" "98, 105" "soundlevel" "SNDLVL_65dB" "rndwave" { "wave" ")weapons/knife_push/knife_push_attack1_heavy_01.wav" "wave" ")weapons/knife_push/knife_push_attack1_heavy_02.wav" "wave" ")weapons/knife_push/knife_push_attack1_heavy_03.wav" "wave" ")weapons/knife_push/knife_push_attack1_heavy_04.wav" } } "KnifePush.LookAtStart" { "channel" "CHAN_STATIC" "volume" "0.2" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_push/knife_push_lookat_start.wav" } "KnifePush.LookAtEnd" { "channel" "CHAN_STATIC" "volume" "0.2" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" ")weapons/knife_push/knife_push_lookat_end.wav" } //REVOLVER "Weapon_Revolver.Single" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_93dB" "pitch" "100" "wave" ")weapons/revolver/revolver-1_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_distance_weapon_start" "play_distant_version_1" { "entry_name" "Weapon_Revolver.SingleDistant" } } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "LoudWeapons" } "volume_distance_xfade" { "input_map_min" "0.0" "input_map_max" "1.0" } } } } "Weapon_Revolver.SingleDistant" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_93dB" "wave" "weapons/revolver/revolver-1_distant.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" } "update_stack" { "import_stack" "CS_update_weapon" "mixer" { "mixgroup" "DistWeapons" } } } } "Weapon_Revolver.Clipout" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_clipout.wav" } "Weapon_Revolver.Clipin" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_clipin.wav" } "Weapon_Revolver.Draw" { "channel" "CHAN_STATIC" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_draw.wav" } "Weapon_Revolver.Siderelease" { "channel" "CHAN_ITEM" "volume" "1.0, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_siderelease.wav" } "Weapon_Revolver.Sideback" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_sideback.wav" } "Weapon_Revolver.Prepare" { "channel" "CHAN_ITEM" "volume" "0.9, 1.0" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_prepare.wav" } "Weapon_Revolver.BarrelRoll" { "channel" "CHAN_ITEM" "volume" "0.2" "pitch" "120" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_prepare.wav" } "Weapon_Revolver.Hammer" { "channel" "CHAN_ITEM" "volume" "0.5, 1.0" "pitch" "97, 105" "soundlevel" "SNDLVL_65dB" "wave" "weapons/revolver/revolver_hammer.wav" }