"VGUI_Screens" { // This name here can be referenced from within a // vgui_screen entity to select this vgui panel "c4_panel" { "type" "c4_panel" "pixelswide" 240 "pixelshigh" 60 "acceptsinput" 0 "resfile" "scripts/screens/c4_panel.res" } "c4_view_panel" { "type" "c4_view_panel" "pixelswide" 440 "pixelshigh" 60 "acceptsinput" 0 "resfile" "scripts/screens/c4_view_panel.res" } }