/////// /////// /////// function PlayerEnterTestArea() { EntFire ( "@radiovoice","RunScriptCode", "BombIntro()", 0 ) } function PlayerPickedUpBomb() { ScriptSetRadarHidden( false ) EntFire ( "@radiovoice","RunScriptCode", "BombTakeBomb()", 0 ) } function PlantedBombAtA() { EntFire ( "@radiovoice","RunScriptCode", "BombPlantA()", 0 ) } function OnBombBeginDefused() { EntFire ( "@radiovoice","RunScriptCode", "BombBeingDefused()", 0 ) } function OnBombDefused() { EntFire ( "@radiovoice","RunScriptCode", "BombDefused()", 0 ) } function OnBombExploded() { EntFire ( "@radiovoice","RunScriptCode", "BombExploded()", 0 ) }